A zen puzzle game about unpacking a life

Unpacking is a game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told.

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Unpacking kid's stationery Unpacking kid's stationery
  • PAX Aus indie showcase pax aus 2019
  • Official Selection Mild Rumpus GDC 2019
  • Official Selection Day off the Devs 2018
  • Official Selection Freeplay Parallels Showcase 2018
  • Official Selection Stugan 2018
  • Unpack a home — from a single bedroom to an entire house
  • Meditative gameplay with no timers or scores
  • Explore domestic environments with all their nooks and crannies while you stack plates, hang towels, and arrange bookshelves
  • Discover a character’s story through the items that come with her to each new home (and the items that get left behind)
  • Soundtrack by BAFTA award-winning composer & audio director Jeff van Dyck
Unpacking box with stuff
"Packing is hell, but Unpacking sort makes me want to move house so I can unpack."
"Why yes, I WOULD like to know more about this game where cardboard moving boxes magically disappear in a delightful puff of smoke."
"One impressive thing about Unpacking is the way it tells a story without any dialogue, text, or visible characters."
"Maybe this is just the grownup version of a doll house. Whatever it is, I want more of it."
"Unpacking is fascinating, and incredibly telling about whoever’s playing it. Maybe TOO telling."
"Unpacking isn't a traditional PAX game, but it was easily one of the best"
"It's a slight game about a mundane act, and every single element of it is delightful. It all sparks joy is what I'm saying."
"Turning stressful activities into a stressless game"
Unpacking kitchen items Unpacking kitchen items

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Unpacking is proud to be an accessible game.

  • No actions require clicking-and-dragging, holding down buttons, or pressing more than one button at a time
  • PC versions support Mouse+keyboard, gamepad, and touch on supported hardware
  • Can be played one-handed on PC using just a mouse
  • Nintendo Switch version supports gamepad, touch, and gyro in two-handed and one-handed configurations
  • Controls are remappable
  • UI buttons can be enlarged and screen can be zoomed in during gameplay
  • The red invalid item outline colour can be changed
  • Room swapping animation can be disabled to avoid motion sickness
  • No gameplay cues are delivered exclusively through audio
  • Music and sound effect volume can be controlled separately
  • No time limits or penalties for missteps
  • Text is minimal and reading is not required to enjoy the game and be able to complete it
  • “Allow items anywhere” option removes the puzzle element of the game to allow any player to progress
Unpacking boxes of memories Unpacking boxes of memories